![]() It's unsurprising that every incarnation has been muddled in concept (although it doesn't have to be the case that every edition's version of them have to be relatively underperforming/difficult to make work as well as envisioned. Even if we pare out the western pugilists and boxers wrestlers and James Bonds and everything else, monks carry water for an exceedingly broad set of character concepts. History will be all over the map, since people use arms when applicable and unarmed when not. If you grew up with non-US martial arts movies of the 60s-80s on UHF stations on Saturday afternoons, then a lot more weapons. If you're trying to replicate Kwai Chang Caine or Remo Williams or Daniel LaRusso, then a lot more feet and fists will be required. * As we're not getting the psionic class that used the name I recommend Mystic, although Xia could also work.I think this does a good job of highlighting that, even if we limit ourselves to 'cinematic nebulously Eastern martial arts character,' there's going to be a lot of variation on what aesthetic people are trying to capture. Let other warriors also have decent weaponless options and let me have my Jian and Dao! Let the Monk (who really needs a rename*) take up the mantle of the enlightened warrior instead of being labelled as 'the unarmed guy'. Plus I've watched enough Wuxia to know that the warriors in those films used weapons. Unarmed fighting for monks was already suboptimal for half of the game. To be fair, are there any optimised monks who don't use a quarterstaff or spear until level 11? I mean I suppose Kensei any anybody using the Tasha's abilities, but they're still using weapons. Main problem is that there's almost no way of getting magic weapon damage on your fists, short of your DM accommodating you with a very specific drop. I have a level 9 street brawler atm and I love him. I mean Rocky barely speaks english much less anything else. If you want to build Rocky Balboa, you don't want features like tongue of the sun and moon. ![]() A lot of people were annoyed with the monk being the only way to do unarmed brawling. In theory, unarmed fighting is not the entirety of the monk identity so non-monk having access to it does not need to be an issue.Agreed. It gives a bit of freedom dipping monk for fighters though, I could take or leave whether that is a good thing. The incentive for monk trying to get the fighting style is odd, I think it is mostly an oddity rather than a problem. I think that the fighter primarily enables archetypes that the monk wasn't focusing on like brawler or street fighter archetypes. I wouldn't say fighter having the unarmed fighting style is problematic for the monk inherently. ![]()
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